Archive for the ‘Articles’ Category

Tron: Legacy

Saturday, December 18th, 2010

I watched Tron: Legacy in 3D this morning. I really enjoyed it, but there are a few points I want to nitpick about (the following contains SPOILERS!!).

The 3D effects were very underwhelming. Much of the movie didn’t use it at all, reserving the effect exclusively for “in the Grid.” And even “in the Grid” it was nothing spectacular. In my opinion, the movie is just fine in regular ol’ 2D. It’s not worth paying the extra money for this one.

I wasn’t very happy with the CGI Jeff Bridges. It looked good at times, but at other times did feel very uncanny valley. Maybe this was intentional to reflect that Clu was the evil “fake.” Or maybe I’m just a bitter Computer Graphics major who’s had to write reports pointing out where I think the 3D looks “wrong” in certain movies and can’t appreciate a good effect anymore.

One plot point that I don’t recall being tied up: when Tron fell into the lake, he was shown returning to his normal state of mind, back to his “blue state.” And then he was gone. It didn’t show whether he actually died or not. I figured he was going to have a role in saving the good guys at the last minute, but he just disappeared. I felt like it was setting up a foreshadow to something than fell flat. However, it could be this was left open simply for the possibility of another sequel.

But other than that, I really liked it. Definitely worth a watch, but the 3D isn’t necessary. Good story, good action and overall decent effects.

UPDATE 12-19
Spoony’s review makes some great points (language warning, NSFW).

Scientist to Artists: “Ur doin it wrong!”

Saturday, January 9th, 2010

So there’s an article over on LiveScience reguarding the scientific inaccuracy in the way that artists commonly depict snow flakes.

Snowflakes are six-cornered, rather than the four-, five- and eight-cornered crystals typically depicted in children’s books, Christmas cards and even in an ad for a science magazine.

This revelation couldn’t have come sooner. It’s high time we cast off the oppressive shackles of creative license and accept only the most accurate of artwork!

In the spirit of this new scientifically-accurate artistic enlightenment, I’ve put together this graphic for you to place on your cards and presents this upcoming Valentine’s Day. Show that special someone that you really care, with anatomic correctness!

You're welcome.

You're welcome.

5 Lazy Art Habits (Webcartoonists Seriously Need to Break)

Friday, December 4th, 2009

With the introduction of comic-hosting sites such as Keenspot and the cheapness of domains and webhosting these days, it seems everybody who thinks they can draw have tried making their own webcomic. Not everyone may be great at it, but you have to admire the ones who stick through it and update when they say they’ll update (for example, NOT 99.9% of them). Drawing a new comic every day/week/whatever is difficult. If the artist wants to take some time-saving shortcuts in their artwork, can you really hold it against them?

Yes. Yes you can. Without further ado, here are 5 lazy shortcuts too many webcartoonists take.

1) “Hiding” hard-to-draw body parts.

Every novice artist knows that hands and feet are hard to get right. But if you want to draw your characters as anything more complex than stick figures, you’re going to have to make several hands in the course of your comic. But wait, couldn’t so much time be saved if you simply figured out a way to not have to draw those pesky extremities?

The solution, many seem to come to, is to use as many word bubbles and objects as possible to cover up hands and feet. Artists seem to think that nobody is going to notice that big chunk of word-wall blocking part of the image.

None shall be the wiser!

None shall be the wiser!

There is really no excuse for this, no matter how self-conscious the artist is about their hands. Skills only get better with practice; trying to hide the issue wont solve it and makes what could have been an otherwise good-looking panel ugly.

This Chainsawsuit strip sums it up best:

2) Copypasta.

While reading a webcomic, have you ever noticed two panels that look suspiciously similar to each other? If so, you’ve just eaten a big helping of Copypasta in lazysauce.

Can you count the 5 differences between these two panels? Yeah, I didn't think so.

Can you count the 5 differences between these two panels? Yeah, I didn't think so.

If you’re not making a sprite comic, you shouldn’t pretend you are. Artists use this to shave at least 25% off of the time it takes to make the particular strip, but it noticeably comes off as odd-looking. Nobody stands 100% still while they talk. Making your characters do it gives an uncanny valley quality to them. Take the extra time to draw out each panel and keep your hands off of ctrl+c, ctrl+v. Your readers will be much more impressed.

3) Photo backgrounds.

timeslikethis_photo

This one is debatable. Some comics don’t use any background at all. Is it really worse to throw a photo background into the panel rather than give it none at all but a solid color?

In my opinion, yes it is. If you really want to portray a specific scene, it should match the feel of the rest of your artwork. A photoshop blur on a photo behind your characters stands out against the art too much and breaks the suspension of disbelief. In other words, seeing the photo background only reminds me of the fact that I’m reading a comic drawn by a lazy artist who didn’t want to draw the background he wanted.

4) Characters of inconsistent proportions.

Some artists seem to have problems keeping their characters’ heads and limbs the same size in proportion to their bodies across strips, or worse, even across panels in the same strip.

Also, see habit #1.

Also, see habit #1.

This happens when the artist never took the effort to create a character design sheet, showing the exact proportions of a character for future reference. Use guidelines while drawing if you have to, just make sure that your art is consistent.

5) Insta-Redesign™.

This happens when the artist arbitrarily decides to redesign one of their characters. They break out the handy, dandy Insta-Redesign™! It slices! It dices! It transforms the body of your character! Apply directly to the forehead!

It’s only natural for your characters’ designs to change over time as your artistic skill improves. But for god sake, don’t do a “magic transformation” strip in which your character magically changes his or her appearance at once. It’s been done to death.

I know there are already many webcomic reviews stating basically the same things that I have, plus many more. If adding mine to the pool helps prevent even one webcomic artist from doing any of the things above, I’ll consider it worthwhile to have written this.


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